WebApr 11, 2024 · d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005] d3d11: failed to create buffer (target 0x1 mode 1 size 6720) [0x887A0005] We see anywhere from 500 to 10,000 lines of errors before a crash happens. I suspect that it is just running out of memory when this happens. Mike_Weicker, Aug 23, 2024. WebAug 17, 2014 · By default, Direct3D 9 is not thread safe. If you use D3DCREATE_MULTITHREADED it takes a global lock on basically every API call so it's almost always too slow. Direct3D 10 is basically the reverse. Direct3D 11.x is the first version of the API that really tries to provide more granular threading control.
Work with shaders and shader resources - Win32 apps
WebFeb 26, 2012 · I'll try switching the indices over to 32-bit. The voxels are generated by having a 3 dimensional array, each containing the block id. I then loop through each … Web求助,新买的联想小新..C++ ExceptionExpr: Cannot lock D3D9 vertex buffer新买的电脑,就是过年回来能玩天龙弄得电脑,现在是经常会报错闪退。1111111111111121 网页 … small party rental rooms near me
D3DCAPS9 (d3d9caps.h) - Win32 apps Microsoft Learn
WebSep 29, 2024 · In D3D9, the vertex semantics generally had to correspond to the "Vertex Shader Semantics" list in that link, because its version of the D3D11_INPUT_ELEMENT_DESC array (the D3DVERTEXELEMENT9 msdn.microsoft.com/en-us/library/windows/desktop/… only allowed for those predefined … As a general rule, do not hold a lock across more than one frame. When working with vertex buffers, you are allowed to make multiple lock calls; however, you must ensure that the number of lock calls match the number of unlock calls. DrawPrimitive calls will not succeed with any outstanding lock count on any … See more [in] OffsetToLock Type: UINT Offset into the vertex data to lock, in bytes. To lock the entire vertex buffer, specify 0 for both parameters, … See more Type: HRESULT If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL. See more WebDec 19, 2024 · Click on Manage 3D Settings>Program Settings>Add (then add the game with the problem, if it's Garry's Mod then you'll find it named hl2.exe) Now once you've … small party nibbles