WebDrag Slider To Compare. Shadow Quality: NVIDIA HFTS Shadow Quality: NVIDIA PCSS Shadow Quality: NVIDIA PCSS WebShadows comparison (Ultra vs PCSS, HFTS), AO comparison (SSBC, HMSSAO vs HBAO+), AA comparison (SMAA, MSAA, TXAA)Графические технологии NVIDIA в …
Nvidia HFTS? guru3D Forums
Web27 nov. 2024 · In addition to the "Ultra" shadows Star Wars Battlefront 2 also offers two advanced filtering techniques, which originate from Nvidia: PCSS and HFTS. The latter, as with Watch Dogs 2 and The Division , is only available on Geforce graphics cards (and currently flawed ), PCSS can also be enabled on AMD GPU s, allowing for performance … WebGeForce.com Dying Light Percentage Closer Soft Shadows (PCSS) Interactive Comparison. Drag Slider To Compare. NVIDIA PCSS: On ... dreamlight valley ratatouille ingredients
Anyone using HTFS in the division? : r/nvidia - reddit
WebAnyone know what ShadowWorks HFTS is? Found it in The Division. Poking around in the config files for The Division I found that Shadow Quality can be be set to HFTS (PCSS+ is the highest option in-game). I've never seen any mention about HFTS before, so I was wondering if anyone know what type of shadow technology it is? Web8 mrt. 2016 · HFTS stands for Hybrid Frustum Traced Shadows. It is a combination of Hybrid ray traced shadows and PCSS, so you will lose some fps since you are not … Web8 mrt. 2016 · Anders als PCSS funktioniert HFTS nur auf Nvidia-Grafikkarten – genauer gesagt auf der GPUs der zweiten Maxwell-Generation. HFTS bietet die schönsten Schatten. Aber zu einem hohen Leistungs-Preis dreamlight valley rare critters